Archive for June, 2009
Blackjack Super Sevens
This side bet was invented by the same man who invented the over/ under bet; essentially, you place a one-dollar side-bet that you will be dealt one, two, or three sevens, with various payouts depending on whether the sevens are suited or unsuited. Technically, card counters can beat this option if they learn to keep a count of the sevens, and the perfect counting system for this option is to count all sevens as -12, and everything else as +1.
The house edge on the Super Sevens option is about 10.8%. This qualifies it as a true sucker bet, one of the worst bets available on a table game, similar to the house edge on the hardways bets at craps, or the tie bet at baccarat.
I no longer remember the true count at which it makes sense to place a Super Sevens bet, but it does occur occasionally. Even so, I wouldn't waste my time trying to figure it out. The problem is that the option is not worth more than a few cents per hour to a seven-counter, due to that $1 maximum bet restriction. And since the counting system has virtually no value whatsoever to your regular blackjack hand, why spend even a moment learning it? Without the seven-count, the house has about an 11 % advantage over you on this bet, so it's yet another side-bet with no value to anyone. (Well, actually, it has some value to the casinos that offer it, since they keep eleven cents for every buck wagered!)
NOTE:
Some casinos offer special bonus payouts for player hands that contain three 7s, most commonly a 3 to 2 payout if the hand wins. This is not the same thing as the Super Sevens option, which requires the player to make a separate side-bet. The values of bonus hands, such as 777 pays 3 to 2, or 678 suited pays 2 to 1, are listed in the chart of rule effects in Chapter Eleven.
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Blackjack – Royal Match
This side bet offered in some single-deck games allows you to wager on whether you will be dealt two cards of the same suit. If so, you will be paid 3 to 1; if you are dealt a king and queen of the same suit, you will be paid 10 to 1.
A card counter developed a system for beating this rule a few years ago, which he sold privately for a few months, then took off the market. I examined the system, and also had the theory tested via computer simulation, and it worked! Unfortunately, it was not an easy card counting system, as you had to keep four separate counts of the cards remaining in each suit. Most casinos that offer the Royal Match option restrict the maximum bet, usually to $25. This limitation makes it difficult to make much money with this option, except for camouflage as player advantages do not occur very frequently. Since any Royal Match counting system would prove worthless for all normal playing and betting decisions, it will rarely be worth a player's time or effort to attempt to exploit it. And do not bet on this option, except for camouflage, unless you are using a valid suit-counting system, as the house edge is 3.8%.
Some casinos also offer a multiple-deck version of the Royal Match bet where any first two suited cards pay 2 1/2 to 1, and a suited K-Q pays 25 to 1. This is far worse for the player than the single-deck version—with these multi-deck payouts, the house edge goes up to 6.7%, and no suit-counting system will beat it.
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